using Playnite.SDK; namespace Melcosoft.Localization { internal static class Loc { public static string InstallGame => ResourceProvider.GetString(LocalizationKeys.InstallGame); public static string UninstallGame => ResourceProvider.GetString(LocalizationKeys.UninstallGame); public static string RepairGameFiles => ResourceProvider.GetString(LocalizationKeys.RepairGameFiles); public static string VerifyGameFiles => ResourceProvider.GetString(LocalizationKeys.VerifyGameFiles); public static string InstallingGame => ResourceProvider.GetString(LocalizationKeys.InstallingGame); public static string UninstallingGame => ResourceProvider.GetString(LocalizationKeys.UninstallingGame); public static string UpdatingGame => ResourceProvider.GetString(LocalizationKeys.UpdatingGame); public static string RepairingGame => ResourceProvider.GetString(LocalizationKeys.RepairingGame); public static string VerifyingGame => ResourceProvider.GetString(LocalizationKeys.VerifyingGame); public static string RefreshingGame => ResourceProvider.GetString(LocalizationKeys.RefreshingGame); public static string CheckingForUpdates => ResourceProvider.GetString(LocalizationKeys.CheckingForUpdates); public static string Installing => ResourceProvider.GetString(LocalizationKeys.Installing); public static string Uninstalling => ResourceProvider.GetString(LocalizationKeys.Uninstalling); public static string Updating => ResourceProvider.GetString(LocalizationKeys.Updating); public static string Repairing => ResourceProvider.GetString(LocalizationKeys.Repairing); public static string Verifying => ResourceProvider.GetString(LocalizationKeys.Verifying); public static string Refreshing => ResourceProvider.GetString(LocalizationKeys.Refreshing); public static string Syncing => ResourceProvider.GetString(LocalizationKeys.Syncing); public static string Connecting => ResourceProvider.GetString(LocalizationKeys.Connecting); public static string Working => ResourceProvider.GetString(LocalizationKeys.Working); public static string Running => ResourceProvider.GetString(LocalizationKeys.Running); public static string Pausing => ResourceProvider.GetString(LocalizationKeys.Pausing); public static string Cancelling => ResourceProvider.GetString(LocalizationKeys.Cancelling); public static string DownloadingFiles => ResourceProvider.GetString(LocalizationKeys.DownloadingFiles); public static string ExtractingFiles => ResourceProvider.GetString(LocalizationKeys.ExtractingFiles); public static string ValidatingFiles => ResourceProvider.GetString(LocalizationKeys.ValidatingFiles); public static string RepairingFiles => ResourceProvider.GetString(LocalizationKeys.RepairingFiles); public static string FinalizingInstallation => ResourceProvider.GetString(LocalizationKeys.FinalizingInstallation); public static string PreparingDownload => ResourceProvider.GetString(LocalizationKeys.PreparingDownload); public static string InstallGameFailed => ResourceProvider.GetString(LocalizationKeys.InstallGameFailed); public static string UninstallGameFailed => ResourceProvider.GetString(LocalizationKeys.UninstallGameFailed); public static string UpdateGameFailed => ResourceProvider.GetString(LocalizationKeys.UpdateGameFailed); public static string RepairGameFailed => ResourceProvider.GetString(LocalizationKeys.RepairGameFailed); public static string VerifyGameFailed => ResourceProvider.GetString(LocalizationKeys.VerifyGameFailed); public static string SyncGameFailed => ResourceProvider.GetString(LocalizationKeys.SyncGameFailed); public static string InstallGameCancelled => ResourceProvider.GetString(LocalizationKeys.InstallGameCancelled); public static string UninstallGameCancelled => ResourceProvider.GetString(LocalizationKeys.UninstallGameCancelled); public static string RepairGameCancelled => ResourceProvider.GetString(LocalizationKeys.RepairGameCancelled); public static string VerifyGameCancelled => ResourceProvider.GetString(LocalizationKeys.VerifyGameCancelled); public static string SyncGameCancelled => ResourceProvider.GetString(LocalizationKeys.SyncGameCancelled); public static string SyncInProgress => ResourceProvider.GetString(LocalizationKeys.SyncInProgress); public static string ErrorInstallGameInstallFolder => ResourceProvider.GetString(LocalizationKeys.ErrorInstallGameInstallFolder); public static string ErrorInstallFolderIsDriveRoot => ResourceProvider.GetString(LocalizationKeys.ErrorInstallFolderIsDriveRoot); public static string UnfinishedInstallFound => ResourceProvider.GetString(LocalizationKeys.UnfinishedInstallFound); public static string StartInstallOver => ResourceProvider.GetString(LocalizationKeys.StartInstallOver); public static string ErrorProgressBackendURL => ResourceProvider.GetString(LocalizationKeys.ErrorProgressBackendURL); public static string Completed => ResourceProvider.GetString(LocalizationKeys.Completed); public static string Cancelled => ResourceProvider.GetString(LocalizationKeys.Cancelled); public static string Failed => ResourceProvider.GetString(LocalizationKeys.Failed); public static string Queued => ResourceProvider.GetString(LocalizationKeys.Queued); public static string Paused => ResourceProvider.GetString(LocalizationKeys.Paused); public static string ContactSupport => ResourceProvider.GetString(LocalizationKeys.ContactSupport); public static string Play => ResourceProvider.GetString(LocalizationKeys.Play); public static string Cancel => ResourceProvider.GetString(LocalizationKeys.Cancel); public static string Close => ResourceProvider.GetString(LocalizationKeys.Close); public static string Apply => ResourceProvider.GetString(LocalizationKeys.Apply); public static string Pause => ResourceProvider.GetString(LocalizationKeys.Pause); public static string Resume => ResourceProvider.GetString(LocalizationKeys.Resume); public static string SyncingProgress => ResourceProvider.GetString(LocalizationKeys.SyncingProgress); public static string FinalizingSync => ResourceProvider.GetString(LocalizationKeys.FinalizingSync); public static string SyncFinished => ResourceProvider.GetString(LocalizationKeys.SyncFinished); public static string SyncCreatedGames => ResourceProvider.GetString(LocalizationKeys.SyncCreatedGames); public static string SyncUpdatedGames => ResourceProvider.GetString(LocalizationKeys.SyncUpdatedGames); public static string TopPanelSync => ResourceProvider.GetString(LocalizationKeys.TopPanelSync); public static string TopPanelSelectRegion => ResourceProvider.GetString(LocalizationKeys.TopPanelSelectRegion); public static string TopPanelReportError => ResourceProvider.GetString(LocalizationKeys.TopPanelReportError); public static string TopPanelWelcome => ResourceProvider.GetString(LocalizationKeys.TopPanelWelcome); public static string RegionSetFailed => ResourceProvider.GetString(LocalizationKeys.RegionSetFailed); public static string RegionWindowDescription => ResourceProvider.GetString(LocalizationKeys.RegionWindowDescription); public static string RegionSyncFailedTitle => ResourceProvider.GetString(LocalizationKeys.RegionSyncFailedTitle); public static string RegionSyncFailedMessage => ResourceProvider.GetString(LocalizationKeys.RegionSyncFailedMessage); public static string RegionSyncFailedContactPrompt => ResourceProvider.GetString(LocalizationKeys.RegionSyncFailedContactPrompt); public static string RegionSyncFailedRetryPrompt => ResourceProvider.GetString(LocalizationKeys.RegionSyncFailedRetryPrompt); public static string RegionSyncFailedReportButton => ResourceProvider.GetString(LocalizationKeys.RegionSyncFailedReportButton); public static string RegionSyncFailedTryRegionButton => ResourceProvider.GetString(LocalizationKeys.RegionSyncFailedTryRegionButton); public static string RegionLabel => ResourceProvider.GetString(LocalizationKeys.RegionLabel); public static string RegionEurope => ResourceProvider.GetString(LocalizationKeys.RegionEurope); public static string RegionRussia => ResourceProvider.GetString(LocalizationKeys.RegionRussia); public static string RegionSouthAmerica => ResourceProvider.GetString(LocalizationKeys.RegionSouthAmerica); public static string RegionChina => ResourceProvider.GetString(LocalizationKeys.RegionChina); public static string RegionReserve => ResourceProvider.GetString(LocalizationKeys.RegionReserve); public static string No => ResourceProvider.GetString(LocalizationKeys.No); public static string ErrorReportWindowTitle => ResourceProvider.GetString(LocalizationKeys.ErrorReportWindowTitle); public static string ErrorReportTitle => ResourceProvider.GetString(LocalizationKeys.ErrorReportTitle); public static string ErrorReportDescriptionPrefix => ResourceProvider.GetString(LocalizationKeys.ErrorReportDescriptionPrefix); public static string ErrorReportDescriptionSuffix => ResourceProvider.GetString(LocalizationKeys.ErrorReportDescriptionSuffix); public static string ErrorReportContactPrompt => ResourceProvider.GetString(LocalizationKeys.ErrorReportContactPrompt); public static string ErrorReportEmail => ResourceProvider.GetString(LocalizationKeys.ErrorReportEmail); public static string ErrorReportTelegram => ResourceProvider.GetString(LocalizationKeys.ErrorReportTelegram); public static string ErrorReportDiscord => ResourceProvider.GetString(LocalizationKeys.ErrorReportDiscord); public static string ErrorReportUserDescription => ResourceProvider.GetString(LocalizationKeys.ErrorReportUserDescription); public static string ErrorReportYes => ResourceProvider.GetString(LocalizationKeys.ErrorReportYes); public static string ErrorReportSending => ResourceProvider.GetString(LocalizationKeys.ErrorReportSending); public static string ErrorReportThankYouTitle => ResourceProvider.GetString(LocalizationKeys.ErrorReportThankYouTitle); public static string ErrorReportThankYouBody => ResourceProvider.GetString(LocalizationKeys.ErrorReportThankYouBody); public static string WelcomeTitle => ResourceProvider.GetString(LocalizationKeys.WelcomeTitle); public static string WelcomeIntro => ResourceProvider.GetString(LocalizationKeys.WelcomeIntro); public static string WelcomeLanguageTip => ResourceProvider.GetString(LocalizationKeys.WelcomeLanguageTip); public static string WelcomeToolbarHeading => ResourceProvider.GetString(LocalizationKeys.WelcomeToolbarHeading); public static string WelcomeToolbarRegion => ResourceProvider.GetString(LocalizationKeys.WelcomeToolbarRegion); public static string WelcomeToolbarSync => ResourceProvider.GetString(LocalizationKeys.WelcomeToolbarSync); public static string WelcomeToolbarError => ResourceProvider.GetString(LocalizationKeys.WelcomeToolbarError); public static string WelcomeMultiLaunchTip => ResourceProvider.GetString(LocalizationKeys.WelcomeMultiLaunchTip); public static string WelcomeRegionWarning => ResourceProvider.GetString(LocalizationKeys.WelcomeRegionWarning); public static string WelcomeGotIt => ResourceProvider.GetString(LocalizationKeys.WelcomeGotIt); public static string WelcomeDontShowAgain => ResourceProvider.GetString(LocalizationKeys.WelcomeDontShowAgain); public static string LaunchAnotherInstance => ResourceProvider.GetString(LocalizationKeys.LaunchAnotherInstance); public static string ViewDownloads => ResourceProvider.GetString(LocalizationKeys.ViewDownloads); public static string NGamesDownloading => ResourceProvider.GetString(LocalizationKeys.NGamesDownloading); public static string DownloadsWindowTitle => ResourceProvider.GetString(LocalizationKeys.DownloadsWindowTitle); public static string BackendStarting => ResourceProvider.GetString(LocalizationKeys.BackendStarting); public static string BackendRestarting => ResourceProvider.GetString(LocalizationKeys.BackendRestarting); public static string BackendRestored => ResourceProvider.GetString(LocalizationKeys.BackendRestored); public static string BackendDownTitle => ResourceProvider.GetString(LocalizationKeys.BackendDownTitle); public static string BackendDownHeader => ResourceProvider.GetString(LocalizationKeys.BackendDownHeader); public static string BackendDownNotification => ResourceProvider.GetString(LocalizationKeys.BackendDownNotification); public static string BackendFilesMissing => ResourceProvider.GetString(LocalizationKeys.BackendFilesMissing); public static string BackendStartBlocked => ResourceProvider.GetString(LocalizationKeys.BackendStartBlocked); public static string BackendPortInUse => ResourceProvider.GetString(LocalizationKeys.BackendPortInUse); public static string BackendPortReserved => ResourceProvider.GetString(LocalizationKeys.BackendPortReserved); public static string BackendOtherSession => ResourceProvider.GetString(LocalizationKeys.BackendOtherSession); public static string BackendLegacyService => ResourceProvider.GetString(LocalizationKeys.BackendLegacyService); public static string BackendCrashed => ResourceProvider.GetString(LocalizationKeys.BackendCrashed); public static string BackendNotResponding => ResourceProvider.GetString(LocalizationKeys.BackendNotResponding); public static string BackendRetry => ResourceProvider.GetString(LocalizationKeys.BackendRetry); public static string BackendRemoveLegacyService => ResourceProvider.GetString(LocalizationKeys.BackendRemoveLegacyService); public static string BackendLegacyServiceRemoveFailed => ResourceProvider.GetString(LocalizationKeys.BackendLegacyServiceRemoveFailed); public static string FolderAccessPrompt => ResourceProvider.GetString(LocalizationKeys.FolderAccessPrompt); public static string FolderAccessGrant => ResourceProvider.GetString(LocalizationKeys.FolderAccessGrant); public static string FolderAccessStillDenied => ResourceProvider.GetString(LocalizationKeys.FolderAccessStillDenied); public static string FolderReadOnly => ResourceProvider.GetString(LocalizationKeys.FolderReadOnly); public static string FolderUnavailable => ResourceProvider.GetString(LocalizationKeys.FolderUnavailable); public static string FolderNetworkNoAccess => ResourceProvider.GetString(LocalizationKeys.FolderNetworkNoAccess); public static string FolderHelperMissing => ResourceProvider.GetString(LocalizationKeys.FolderHelperMissing); public static string FolderAccessFailed => ResourceProvider.GetString(LocalizationKeys.FolderAccessFailed); public static string PendingInstallNeedsAccess => ResourceProvider.GetString(LocalizationKeys.PendingInstallNeedsAccess); } }